The defense is focused entirely around having a massive Energy Shield pool, and by lowering the time it takes before your Energy Shield Recharge starts you become next to immortal thanks to Wicked Ward. The build abuses a variety of mechanics for both damage output as well as defensive layers. Thanks to the defensive design of this build, it is therefor a perfect build to practice end-game bosses with. You can make plenty of mistakes and still manage a fight without any major problems. However, this is only when the Vaal skill is ready that it gets the clear speed surge.īosses weep at the sight of this build. However, when you have Vaal Cold Snap ready to go, you will literally be running through everything and it will just fall over. When you’re clearing maps, the idea is to drop Vortex on the ground for each enemy pack you encounter, which somewhat limits the build’s clear speed. This guide will cover all of them, so if you’re unfamiliar with these mechanics I would strongly recommend making sure you read through the entire guide! PLAYSTYLE – Mechanically Tricky – The build utilizes some pretty tricky mechanics to perform optimally. This is solved by a Dousing flask to remove Ignites. – Ignites are Scary – Since the build focuses on unstoppable Energy Shield Recharge thanks to Wicked Ward, having DoTs on you can be devastating. This build is a great introduction for CI, but despite that I want this to be very clear to anyone reading the guide! ![]() – CI – The reason for me to put this in the Cons department is because you’ll need to be experienced with CI builds, or at least have somewhat of a clue of what you’re doing to play this type of build smoothly. + Unique Play Style – Since the damage dealt is in the form of a Damage over Time effect on the ground, the playstyle is focused on dropping your damage on the ground and then running around dodging whatever the enemy attacks are. + Bosser – Due to how tanky the build is, it allows for silly mistakes when fighting end-game bosses without being too punishing. This is of course if you’re experienced with CI builds. + League Starter – There are no mandatory items to make this build work, which makes it a very solid league-starter. + Beefy – The build is designed to have an insane amount of Energy Shield and thanks to CI you are immune to Chaos damage. ![]() This will allow you to determine if the build is for you or not! PROS In this section I will outline the pros, cons, & the general playstyle. Do note that the video might be outdated in terms of information, and you should always look at this guide to make sure you have the updated version. ![]() Basically, you become close to immortal during that window and the damage dealt by this build is placed on the ground in the form of Vortex, making damage uptime very efficient.ĭue to the super tanky approach this build promotes, it is one of the best suggestions I can give a new player that wants to practice end-game bosses, play in Hardcore, or just who just wants to play a CI build.īelow you can see the build in action from my YouTube guide. Unlike a lot of other CI builds, this does not generate any sort of Energy Shield leeching, but instead manages defensive stats via slowing enemies down, and after ~1 second without having taken damage, it will start Energy Shield Recharge, which is, thanks to Wicked Ward, not stopped when you take damage for the next 4 seconds. This Cold DoT-oriented build is a great introduction to Chaos Inoculation builds (CI). We are leaving it up as a reference and it might be revived in a later patch. ![]()
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